Global Gaming Console Market
A video game console, gaming console, or game(s) console is another name for the same thing. a computer system that is connected to a television or other video and audio display and is designed specifically for playing video games. A computer's control or monitoring unit, which includes the keyboard or keys, switches, and other components. A game console, also known as a video game console or console, is a gaming box or device that connects to a television and is primarily used to play video games. Consoles include the Famicom, Xbox, PlayStation, Nintendo Switch, Wii, and Wii U, to name a few. A video game console is a computer device that allows you to play virtual (or "video") games on a television screen. Some are connected to a television, while others are handheld devices with screens built in.
Drivers: The global market is growing due to rising demand for multi-functional gaming consoles and the availability of high-end sound systems. Users can download videos, listen to music, and watch movies on multi-functional consoles. The gaming console has seen a surge in demand as a result of these features.
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Restraints: Over the forecast period, however, rising smartphone sales combined with the introduction of new gaming applications will limit the growth of demand for these consoles.
Impact of Covid-19
COVID-19 boosted the already booming gaming console industry, piqued public interest in online gaming. People had more free time due to the pandemic and lockdown mandates around the world, allowing them to engage in gaming and leisure activities. Furthermore, social distancing laws are driving up the use of gaming accessories.
In addition, the gaming console market has been steadily increasing in recent months due to increased use of various cloud gaming services. Furthermore, increasing industry players' investments in R&D activities creates significant market opportunities.
Segmentation By Type: The Global Gaming Console Market is classified on the basis of Type into Home console and Handheld console. Further Handheld Console is divided into Portable and Non-portable.
Segmentation By Application: The Global Gaming Console Market is classified on the basis of Application into Gaming and Non-gaming.
Segmentation By End-use: The Global Gaming Console Market is classified on the basis of End-use into Residential and Commercial.
Segmentation By Region: The Global Gaming Console Market is classified on the basis of Region into North America, Europe, Asia Pacific, Latin America, and Middle East & Africa. Asia Pacific holds the largest market share of Global Gaming Console Market.
Competitive Landscape: The key players of Global Gaming Console Market are Microsoft Corporation (US), Sony Corporation (Japan), Nintendo Co., Ltd. (Japan), Valve Corporation (US), Logitech Inc. (Switzerland), NVIDIA Corporation (US), BlueStacks (US), PlayJam (UK), OUYA Inc. (US), Atari (US), and Sega (Japan).
Industrial Development
Market Taxonomy
By Type
By Application
By End-use
By Region
Key Questions Addressed by the Report
1. Introduction
1.1 Objective of the Study
1.2 Market definition
1.3 Market Scope
2. Research Methodology
2.11 Data Mining
2.2 Validation
2.3 Primary Interviews
2.4 List of Data Sources
3. Executive Summary
4. Global Gaming Console Market Outlook
4.1 Overview
4.2 Market Dynamics
4.2.1 Drivers
4.2.2 Restraints
4.2.3 Opportunities
4.2.4 Challenges
4.3 Porters Five Force Model
4.4 Value Chain Analysis
5. Global Gaming Console Market, By Type
5.1 Y-o-Y Growth Comparison, By Type
5.3 Global Gaming Console Market Size and Forecast, By Type
5.3.1 Home console
5.3.2 Handheld console
6. Global Gaming Console Market, By Application
6.1 Y-o-Y Growth Comparison, By Application
6.2 Global Gaming Console Market Share Analysis, By Application
6.3 Global Gaming Console Market Size and Forecast, By Application
6.3.1 Gaming
6.3.2 Non- Gaming
7. Global Gaming Console Market, By End-use
7.1 Y-o-Y Growth Comparison, By End-use
8. Global Gaming Console Market, By Region
8.1 Global Gaming Console Market Share Analysis, By Region
8.2 Global Gaming Console Market Size and Forecast, By Region
8.2 Global Gaming Console Market Size and Forecast, By Region
9. North America Gaming Console Market Analysis and Forecast (2021-2027)
9.1 Introduction
9.2 North America Gaming Console Market Share Analysis, By Type
9.3 North America Gaming Console Market Size and Forecast, By Application
9.4 North America Gaming Console Market Size and Forecast, By End-use
9.5 North America Gaming Console Market Size and Forecast, By Country
9.5.1 US
9.5.2 Canada
9.5.3 Mexico
10. Europe Gaming Console Market Analysis and Forecast (2021-2027)
10.1 Introduction
10.2 Europe Gaming Console Market Share Analysis, By Type
10.3 Europe Gaming Console Market Size and Forecast, Application
10.4 Europe Gaming Console Market Size and Forecast, By End-use
10.5 Europe Gaming Console Market Size and Forecast, By Country
10.5.1 UK
10.5.2 Germany
10.5.3 France
10.5.4 Rest of Europe (Russia, Spain, Finland, Denmark, Italy, Greece, and Sweden)
11. Asia Pacific Gaming Console Market Analysis and Forecast (2021-2027)
11.1 Introduction
11.2 Asia Pacific Gaming Console Market Share Analysis, By Type
11.3 Asia Pacific Gaming Console Market Size and Forecast, By Application
11.4 Asia Pacific Gaming Console Market Size and Forecast, By End-use
11.5 Asia Pacific Gaming Console Market Size and Forecast, By Country
11.5.1 China
11.5.2 India
11.5.3 Japan
11.5.4 South Korea
11.2.5 Rest of Asia Pacific (Hong Kong, Australia, Singapore, New Zealand, Indonesia, Malaysia, and Taiwan)
12 Latin America Gaming Console Market Analysis and Forecast (2021-2027)
12.1 Introduction
12.2 Latin America Gaming Console Market Share Analysis, By Type
12.3 Latin America Gaming Console Market Size and Forecast, By Application
12.4 Latin America Gaming Console Market Size and Forecast, By End-use
12.5 Latin America Gaming Console Market Size and Forecast, Country
12.5.1. Brazil
12.5.2. Rest of Latin America
13 Middle East Gaming Console Market Analysis and Forecast (2021-2027)
13.1 Introduction
13.2 Middle East Gaming Console Market Share Analysis, By Type
12.3 Middle East Gaming Console Market Size and Forecast, By Application
13.4 Middle East Gaming Console Market Size and Forecast, By End-use
13.5 Middle East Gaming Console Market Size and Forecast, By Country
13.5.1. Saudi Arabia
13.5.2. UAE
13.5.3. Egypt
13.5.4. Kuwait
13.5.5. South Africa
14. Competitive Analysis
14.1 Competition Dashboard
14.2 Market share Analysis of Top Vendors
14.3 Key Development Strategies
15. Company Profiles
15.1 Microsoft Corporation (US)
15.1. Overview
15.1.2 Offerings
15.1.3 Key Financials
15.1.4 Business Segment & Geographic Overview
15.1.5 Key Market Developments
15.1.6 Key Strategies
15.2 Sony Corporation (Japan)
1.2.1. Overview
15.2.2 Offerings
15.2.3 Key Financials
15.2.4 Business Segment & Geographic Overview
15.2.5 Key Market Developments
15.2.6 Key Strategies
15.3. Nintendo Co., Ltd. (Japan)
15.3.1 Overview
15.3.2 Offerings
15.3.3 Key Financials
15.3.4 Business Segment & Geographic Overview
15.3.5 Key Market Developments
15.3.6 Key Strategies
15.4. Valve Corporation (US)
15.4.1 Overview
15.4.2 Offerings
15.4.3 Key Financials
15.4.4 Business Segment & Geographic Overview
15.4.5 Key Market Developments
15.4.6 Key Strategies
15.5. Logitech Inc. (Switzerland),
15.5.1 Overview
15.5.2 Offerings
15.5.3 Key Financials
15.5.4 Business Segment & Geographic Overview
15.5.5 Key Market Developments
15.5.6 Key Strategies
15.6. NVIDIA Corporation (US)
15.6.1 Overview
15.6.2 Offerings
15.6.3 Key Financials
15.6.4 Business Segment & Geographic Overview
15.6.5 Key Market Developments
15.6.6 Key Strategies
15.7. BlueStacks (US)
15.7.1 Overview
15.7.2 Offerings
15.7.3 Key Financials
15.7.4 Business Segment & Geographic Overview
15.7.5 Key Market Developments
15.7.6 Key Strategies
15.8. PlayJam (UK)
15.8.1 Overview
15.8.2 Offerings
15.8.3 Key Financials
15.8.4 Business Segment & Geographic Overview
15.8.5 Key Market Developments
15.8.6 Key Strategies
15.9. Sega (Japan)
15.9.1 Overview
15.9.2 Offerings
15.9.3 Key Financials
15.9.4 Business Segment & Geographic Overview
15.9.5 Key Market Developments
15.9.6 Key Strategies